The Social Learning Platform
Gen MZ Actually Uses
Feeds, likes, live sessions. Why employees at gaming, platform, and IT companies choose to use it voluntarily.
Global Gaming Company Staff
Created 23 Courses Themselves
Running 23 internal training courses planned and created by gaming company employees themselves.
Ad Professionals:
5,000 Hours of Learning/Year
Ad professionals at a major media company invest 5,000 hours per year in learning.
83 Categories
592 Live Sessions
700 employees at a major platform company created 592 live sessions across 83 categories.
Role-Specific
Social Learning
A major IT company operates customized social learning by role — development, planning, and art.
Why IT & Services
Choose TouchClass
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Feed, like, comment, follow. Employees create content and peers react. At a global luxury fashion brand, 140 users left 2,839 posts — about 20 per person per month.
per person month 20 's post -
A major media company runs internal expert Live Sessions every Wednesday at a fixed time. Real-time Q&A, polls, and chat make participation feel different. This generated 5,000 hours of learning per year, with recordings auto-saved as an archive.
5,000 hrs/year learning -
A major game company runs 23 leadership courses internally by position. New team leads, project leaders, and senior managers each take different tracks. Instead of sending staff to external training, they build the leadership pipeline in-house.
23course leadership
Real changes
already happening
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A major media company ran an employee video contest and MAU jumped 30%p. Employee-created content drew peer views. People who only used the platform for mandatory completion started logging in on their own.
MAU 30%p increase -
A major platform company has 700 users creating content across 83 categories. Field sales know-how, new menu training, customer service tips — all made by employees. The content bottleneck from admin-only production disappeared, and supply speed changed.
83items Categories -
At a global luxury fashion brand, 140 out of 1,500 users left 2,839 posts per month. That is 20+ per person. Nobody forced it — this is voluntary usage. Among IT and gaming industry users (~17,000 total), this level of engagement is rare.
per person month 20+















